Cartoons & Comics - Books & Resources

Muscles in Motion : Figure Drawing for the Comic Book Artist (Paperback): With more than 800 action drawings taken directly from the sketchbooks of legendary artist Glenn Fabry, plus Fabry's remarkable commentary on those drawings, this is the single best book on action anatomy for comic-book artists, beginning, intermediate, and advanced.

Draw 50 Famous Cartoons: The Step-by-Step Way to Draw Your Favorite Cartoon Characters (Books for Young Readers) (Paperback) Step-by-step instructions for drawing 50 famous cartoon characters--both human and animal.

Big Book of Cartooning (Paperback): The Big Book of Cartooning is a fun, comprehensive, easy-to-use guide to the basic techniques of cartooning. In his Big Book, Blitz explains the process of drawing cartoons with detailed chapters that cover everything from the selection of paper and pencils to sketching animals and portraits.

Comic Artist's Photo Reference - People & Poses: Book/CD Set with 1000+ Color Images (Comic Artists Reference): The ultimate reference for comic artists, this unique book/CD set is packed with photos of men and women in basic and dramatic superhero poses uniquely tailored to the comic artist’s needs.

Dynamic Figure Drawing (Practical Art Books): In this book, Bruce Hogarth, one of the founders of the School of Visual Arts in New York, introduces his own revolutionary system of figure drawing, which makes it possible to visualize and accurately render the forms of the human body from every conceivable point of view. 300+ drawings & diagrams.

Drawing Cutting Edge Anatomy: The Ultimate Reference for Comic Book Artists: The follow-up title to the hit title Drawing Cutting Edge Comics, which has been translated into seven languages, this drawing tutorial shows artists how to draw the exaggerated musculature of super-sized figures in action poses.

Simplified Anatomy for the Comic Book Artist: How to Draw the New Streamlined Look of Action-Adventure Comics!: In clear step-by-step illustrations and text, he shows: how to draw streamlined figures in poses; body types and muscles; the mechanics of facial expression; how to know which muscles to eliminate in a simplified drawing; grouping muscles; muscle contours versus bone contours; muscles in classic comic-book poses like flying and punching; and more.